Field lab | Game research
DGA Gaming Field Lab
The gaming industry worldwide is growing enormously, and games and their innovative technologies often act as a catalyst for innovation in a range of fields of research. To ensure the Dutch gaming industry also profits from this and is involved, the DGA Gaming Field Lab wants to strengthen the connection between knowledge institutions and gaming companies, so companies are more open to research, and researchers take into account the practical questions and problems a bit more.
Fieldlab | Effenaar
Fieldlab Social Cohesion
The Fieldlab Social Cohesion, in the Effenaar pop venue in Eindhoven, houses research projects whose outcomes can contribute to the realisation of more complex transitions. Within these projects it is about the function and deployment of social cohesion in transitions and the bringing about of change with the help of new technology, such as VR and AR.
Field lab | technology, co-creation and independence in elderly care
Sense of Home
What makes you feel at home? The people? Your own furniture? Freedom to eat what and when you want to? Sense of home is a complex concept that is interpreted differently by everyone. Nursing homes struggle daily with the interpretation of this concept. How do you ensure that older people, who are in need of care or who live in nursing homes, still feel at home?
Fieldlab | Johan Cruijff ArenA
Spectacular ArenA eXperiences
Innovative concepts that contribute to improving experience and engagement, new spectacular event formats and how the user and location/event-generated data can be utilised to make new services possible. Knowledge institutions, event organisers, location owners, technology companies and companies from the creative industry can do research, develop innovative concepts and conduct pilots in the field lab of the Johan Cruijff ArenA.
Field lab | ultra personalised products en services
Ultra Personalised Products and Services are a direct result of the emergence of new technologies like 3D scanning, smart sensors, 3D printing and the Internet of things. UPPS uses these technologies to process the data in the product so that it is optimally matched to the user. Field Labs UPPS was set up to stimulate innovation by creating a Dutch manufacturing industry where personalised products can be manufactured on a large scale in the fields of sport, health and fashion. The second call is now open.
Fieldlab | Virtual reality design methods lab
The VRDML field lab (Virtual reality design methods lab) focusses on the use of virtual reality in the process of designing, modifying, and re-using new and existing buildings, city districts and landscapes. It offers the necessary space, equipment and staff support for selected small and medium enterprises (SME's) in architectural services industry to get acquainted with VR as a new technology. The projects that emerged from the first call are in development at this moment.
Field lab | Virtual Reality & Augmented Reality
In the Virtual Worlds field lab creative professionals can work on industrial research with each other and together with researchers. Creative professionals can experiment there with new Virtual Reality, Augmented Reality and Mixed Reality technology and design new applications with them. The projects that emerged from the second call in development at this moment.
Fieldlab | HvA
The arrival of the knitting machine in the 16th century accelerated the knitting process, but changed the production principle into a cut and sew process. The digital transformation of the fashion industry has empowered new opportunities, but what will the physically look like? In this Fieldlab we will use a Shima Seiki Whole Garment Knit machine to create products that come out of the machine as a full 3D product.
Fieldlab | National Research on Creative Earning Capacity
NOCV stands for National Research on Creative Earning Capacity: a fieldlab in which the impact of entrepreneurship training on the earning capacity of creatives is investigated. The results of this research serve to develop effective methodologies to increase entrepreneurship and thus the financial autonomy of creatives.
Field Lab Events
Due to the COVID-19 measures, events can only be organised with strong limitations. This has a major impact on the events sector. For this reason, Fieldlab Events has been created by the events sector in collaboration with the Dutch government. The aim of Fieldlab Events is to develop validated building blocks, which form proof of the safe and reliable approach needed. This is done in co-creation with companies, governments, interest groups and the public.